Having to wait just 7 Days instead of half a year should obviously cost more than 1:1. So the further you get and the more you optimize everything, the easier it get's to compensate for it. On Rank 20 it would be 7.09 Days instead of 173.6 Days on Rank 2. On Rank 2 that would be abour half a year. You don't want to spend 25k-50k Cycles on that. Sooner or later you'll come to a point where upgrading Vials, Bubbles or Upgrades from the Salt Licker will cost you 25-50k+ Red Salt. Originally posted by Jyntax:The big part about the refinery is that this is an idle game. With a sample of 500 Caps I'd just need 11 out of the left over 17 Slots and there are people with close to 1k Caps per Sample. At the moment I reach that rank of refinery I'll get to 400-500 Caps per Sample without a problem. that's very close to the amount of Caps I'd need and that just with my current sample size. Leaves me with 17 more slots.ΔΆ90 * 17 = 4930 Spore Caps. Copper is done with just one Setup Sample. By a cycle time of 10 Minutes that's 6 Cycle per Hour. If Redox Salt runs at Rank 20 it takes 890 Caps and 450 Copper per Cycle. My Miner gains around 3.1k Copper per setup Sample. I have 9 Characters, let's say one is set up for Copper to compensate for that. Would I reach 300k DMG and have a higher multikill percentage I could get it even further. I am at nearly 150k DMG and can setup a sample of Spore Caps with around 290. Sure the Cost of Materials are very high by that time but with a decent printer Settings that's not a problem at all. The big part about the refinery is that this is an idle game.
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